So why not buy The DM a beer, get one for yourself, and let's keep this site going! Range: Touch Components: V, S Mother of Jesus Christ and of all Christians. All Rights Reserved. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. On a failed save, a creature takes 4d8 radiant damage, and it is blinded for 1 minute.
Create and save your own spellbooks, sign up now! Join our mailing list to stay up to date and get notices about our new releases! If they fail, the lantern turns and destroys undead as the 5th level Turn Undead cleric feature. A cleric or paladin may create holy water by performing a special ritual. The light it gives off is infused with holy magic. The light it gives off is infused with holy magic. In addition, weapon attacks made with it deal an extra 2d8 radiant damage on a hit. Holy Weapon is a spell that's available as of level 5, with a castingtime of 1 Bonus Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - … Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. Also with the Oil of Accuracy it is way cheaper to obtain +1 armor, in PHB a +1 weapon is considered uncommon, so 150gp is a good price. Until the spell ends, the weapon emits bright light in a 30—foot radius and dim light for an additional 30 feet. This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. Back to Main Page → 5e Homebrew → Equipment → Wondrous Items, https://www.dandwiki.com/w/index.php?title=Holy_Lantern_(5e_Equipment)&oldid=1238733. Duration: Concentration, up to 1 hour. This lamp uses a special blend of oil and holy water, and must be lit with a flame spell from a divine caster. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Oil usually comes in a clay flask that holds 1 pint. Oil. Adorned with holy symbols from a variety of good deities, this lantern functions as a hooded lantern (phb p152). Casting time: 1 Bonus Action

You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. Any undead that begin their turn in the dim light take 1d8 radiant damage. This lamp uses a special blend of oil and holy water, and must be lit with a flame spell from a divine caster. Applying the oil takes 1 minute. But armor is considered rare, so more into the range of 500-5000. DND-spells.com is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. © 2020 D&D Spells - Some rights might be Reserved. At the end of each Ofits turns, a blinded creature can make a Constitution saving throw, ending the effect on itselfon a success.

Oil of Sharpness. On a successful save, a creature takes half as much damage and isn’t blinded. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls. Oil. Potion, very rare. You imbue a weapon you touch with holy power. Oil of Slipperiness
Level: 5

Or make it so you need more oil on armor, due to it being bigger than a weapon. Any undead that begin their turn in the dim light take 1d8 radiant damage. If the weapon isn’t already a magic weapon, it becomes one for the duration. © 2016 Wizards. On a hit, the target is covered in oil. Page: 157 from Xanathar's Guide To Everything, A If the target is a fiend or undead, it takes 2d6 radiant damage. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at (www.wizards.com).. A spell from Xanathar's Guide To Everything. DND-spells.com may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. On a hit, the target is covered in oil.

In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. This holy oil was blessed using the Roman ritual for blessing oil with the relic of St. Holy Oil (bonus to AC for a single combat) Fighter. Paladin, A creature can take this damage only once per turn. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. Cleric, As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. Each creature of your choice that you can see within 30 feet ofyou must make a Constitution saving throw.

PHB 152 A cleric or paladin may create holy water by performing a special ritual.


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