However, if the Heavy isn't careful, an enemy may pick up the dropped Sandvich for a health boost of their own.

Tracks 1 to 3 are also included in The Orange Box Original Soundtrack.

If your health is full, collecting any health pickup will completely fill the recharge bar.

The emblem on the Heavy's sleeve was originally a skull and crossbones.

–40% damage from ranged sources while active.

Like a hibernating bear, the Heavy appears to be a gentle giant in the game Team Fortress 2. When thrown and then picked up, restores recharge bar.

If your health is full, collecting any health pickup will completely fill the recharge bar. -40% maximum overheal on wearer.

Bacon is a running gag throughout, Heavy posted his first blog post on April 7, 2011, The Heavy is a Familiar (a pet) in the game, The Heavy appears in the teaser trailer in, The Heavy makes an appearance in the film. Also. His slow speed makes him more dependent on support from Medics and Engineers to keep him in the fight. The following dictates the Heavy voice commands. -50% slower switch-from speed. From Team Fortress Wiki. +50 health on kill. All credit for the … With secondary fire, throws it for another player to restore 50% health. If injured, after use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again. You're a great Medic buddy.

Damage taken is increased by 20%. On hit: slows down enemy players. If a Heavy spins up his primary and taunts while keeping the secondary fire held down, the barrel will not spin after the taunt is finished.

A Heavy with any melee weapon as his active weapon can continue to attack while. (previous page) ()

Keep a clear line of sight to your Medic to keep the Medigun on you. Fires 4 bullets per unit of ammo used. This is still visible in, The Heavy is the mascot of "Heavy Gulp", a brand of drink sold in, The Heavy takes a starring role as one of the four main characters in Telltale Games'.   or   FULL BOARD $4.99, - I certify that I am over 13 years old. All mini-guns now have damage and accuracy ramp up after they start firing. +15% increased attack speed.

Always critical hit from behind.

Some people think they can outsmart me.

Heavy's Appearance as a Zombie in the Main Menu. Full accuracy and damage is reached 1 second after firing. 60% slower move speed when deployed. A glitch involving the Heavy dying while firing the Minigun can occur; upon respawning, the Minigun may show a muzzle flash and make firing noises even though its unrevved. +30% damage vulnerability while active.

Sounds will play and a muzzle flash is visible, but no damage will be dealt. Sound effects from the s... Did you fart? Depleting all of the ammo of any Minigun by lightly tapping the primary fire while keeping it spun-up with secondary fire allows the Heavy to appear to be firing indefinitely despite having no ammunition. Killing an enemy with a Critical hit or Mini-crit will turn the victim into Gibs. Maximum health is gradually recovered while this weapon is not active. When asked if he uses his education in his line of work, he responds with "More than you would think". The Heavy's Minigun can inflict heavy damage at a high rate of fire, allowing him to mow down opposing babies, cowards, and teeny-men in seconds. Raises maximum health by 50 points for 30 seconds. Pick up fallen ammo boxes to refill your supply.

Maximum health is drained while item is active at a rate of -10 per second, to a minimum of 100. "From Hell" – TF2 Official Blog post, February 3, 2011. Killed enemies freeze into solid Australium statues (purely cosmetic feature). Maybe... maybe. +30% damage bonus. will be sent to address. This TF2 Sounds Download contains voice responses of the Sniper, Scout, Pyro, Engineer, Soldier, Medic, Demoman, Spy, and Heavy Weapons Guy.

20% damage resistance when spun up and health is less than 50% of max. Your Minigun chews up a lot of ammo.

Maximum health is drained while item is active at a rate of -5 per second, to a minimum of 100. fill out the account information below. All fields are required, VERIFICATION EMAIL - I agree to the privacy policy and the 50% slower spin up time. Effects last for 16 seconds.

When thrown and then picked up, restores recharge bar.

Deals 25% less damage. Boasting the most default health and devastating firepower from his trusty Minigun, the Heavy is no pushover. May 21, 2009 Patch (Sniper vs. Spy Update), September 30, 2010 Patch (Mann-Conomy Update), October 13, 2011 Patch (Manniversary Update & Sale), October 26, 2012 Patch (Spectral Halloween Special). If your health is full, collecting any health pickup will completely fill the recharge bar.

Silent Killer: No spin-up sound.

This can be fixed by firing or unrevving. +20% damage resistance when spun up and health is less than 50% of max. Player can only use melee weapons.

The Heavy Weapons Guy, more commonly known as the Heavy, is a towering hulk of a man hailing from the USSR. Added a previously unused fist swing line. Create a ring of flames while spun up. Successive shots become less accurate.

The Heavy class of Team Fortress Classic. 20% faster spin up time. Fires 4 bullets per unit of ammo used. Fires 4 bullets per unit of ammo used. On Hit: Force enemies to laugh who are also wearing this item. This is still visible in Meet the Heavy and in a backdrop for TF2's library page on Steam. Maximum health is gradually recovered while this weapon is not active. If your health is full, collecting any health pickup will completely fill the recharge bar. Grants 30% faster movement. Membership is free, secure and easy. -40% health from healers on wearer. An image of the Heavy makes a cameo as the King of Diamonds in the "Team Fortress 2", "Poker Night" and "Poker Night Alternative" decks, respectively, as well as the King of Hearts in the "Team Fortress 2" deck. When thrown and then picked up, restores recharge bar. - Default key: Z → 1 or E "Medic!"

Concept art of the Heavy Weapons Guy, with a mullet. Fixed pink error textures appearing on heavy fist weapons. Gain 3 second speed boost on hit.

If injured, after use it must recharge (over about 10 seconds) to be used again. –60% damage done. You will require an account to build your own soundboard or buy sound tracks.! The following 200 files are in this category, out of 697 total.

Then which one is you? Fires 4 bullets per unit of ammo used. -20% damage penalty. Stream TF2 - The Heavy Song by スカイラ from desktop or your mobile device. Contents.

This page was last edited on 18 March 2011, at 11:19.

The name "Bavcon" comes from bandolier, the type of ammo belt that Heavy wears.



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