It dictates the order in which they clear camps and the directions they take to get to those camps. type of Healing Potion. Your votes and comments encourage our guide authors to continuecreating helpful guides for the League of Legends community. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Phase Rush will help out with his slows, but going Fleet Footwork is perfectly fine too. Fight 1v1 only if you're in the advantage. I hope I have the motivation to make more extensive guides for other champions too so I can help you guys out. Takedowns restore 12% of your missing health and grant an Warn your laners for a level 2 gank (especially midlane.) Nothing more to say really. You will outdamage him and can kite him for most of the early game but he definitely scales better, especially if he goes Rhaast. We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Jungle build for Graves. What XD? lasts for 2s and allows you to pass through units. Remember that some Kayn players tend to clear from birds to krugs first. Please consider turning off your ad blocker so we can continue offering this service. Nothing special, enchanters/peelers are just useful in general. Feel free to try and kill Olaf while he is doing his Gromp on red side, ask for a good red leash. Not a counter by definition, but still insanely overtuned and most of all AP. Copyright © 2020 - All Rights Reserved - www.metasrc.com, All data on this site is gathered from the Riot Games Developer API in accordance with their Terms and Conditions, METAsrc is not endorsed by Riot Games and does not reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. You definitely have the upper hand in this matchup. This week I'm doing FREE coaching in order to advertise my Discord Server and Twitch stream so feel free to join and message me so we can plan a session. Limited to 1 Remember that his E will deal more damage if you basic him while he is using it. Graves fires an explosive shell dealing heavy damage to the first champion it hits. Dash away/walk away from the bushes when he leaps on you (while kiting) and make good use of your smokescreen; usually you want to use it on top of yourself and dash out of it so he has no vision of you. Since Graves is a bit confusing with his Rune Page setups I'll go over a few basics here. additional 20 gold. Since Graves doesn't have that much range on his basic attacks you generally don't want to pick him vs champions that outrange him by a lot. If you see him do leashless you might want to invade his blue. Early game you can just kite her out by dodging her Q, but after level 6 she will be a nuisance and dueling her will be near to impossible. You both path to oppsite sides of the jungle. Boneplating and Ninja Tabi's will make it impossible for him to oneshot you. She has no real gapclosure pre-6 so this should be an easy matchup, just run her down with Phase Rush. Dodging his E (bodyslam) is and kiting him out is the key in this matchup; if you do this you will easily win any duel. His clear is extremely healthy and his ganking potential in lower elos is great. In a 1v1 scenario you want to dodge her E and wait her shield out. Rating. His windwall blocks ALL your abilities and basicattacks. You may also Sign In using your Social Media. Please consider supporting us by whitelisting us in your ad blocker! Versus bad, invading matchups (Nidalee, etc). When she has 4 marks and 2 items you do not win duels anymore if you're not ahead. Platinum and below only! Counterganking is again a very good strategy to gain a lead. Just dont get baited by his low hp. Graves dashes forward gaining an Armor boost for several seconds. Remember that if Rek'Sai cant get ahead early, she will not be very useful later in the game. ', Gain 3% attack speed plus an additional 1.5% for every. Patch 10.22 5v5 NA Graves Jungle Build Guide. +10% Attack Speed This will definitely help when you encounter an enemy invading you. No, not even with Phase Rush (if hes good.). Save your R for after her ultimate so you can try to burst her. Graves can choose to do one of these standard clears: Versus fullclear champions you can decide to fullclear too OR you can decide to invade while they are at their weakest (Karthus, Olaf). +6 Armor. As Graves you want to stay close to enemies for more damage output but his fear just absolutely ruins you if you can't dodge it by getting out of its range. Graves is generally good versus heavy AD and heavy melee-based teamcompositions. We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Jungle build for Graves. Ward is visible, Want to support MOBAFire with an ad-free experience? All this equals to a LOT of pressure which is huge on Summoner's Rift. Kiting him out is nearly impossible if you don't have Phase Rush and he will just smack you to death. Also, don't underestimate Daisy's damage and utility! Remember that the outer part of her W does more damage and that she can dodge your ultimate with her R; you can try to bait her R by clicking into her when shes low. Your only chance to fight him is while he is doing his first clear. You are better at clearing camps so you definitely want to get ahead of him by farming up and invading properly. He gets a lot harder to kill when he's a bit more tanky. Takedowns restore 12% of your missing health and grant an Graves' shotgun has some unique properties. Powered by AnyClip. You should still be able to invade and fight her (especially if you see her use Charm), but you definitely want to get a hexdrinker or qss a bit later into the game because she will oneshot you after a while without it. Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Also a bit of a side question, but as an early game jungler (such as Graves) against a early ganker, would it be more wise to try and match their pathing to try and countergank and prevent the enemy team getting a lead, or trying to create leads and essentially ignoring the enemy jungler's pathing e.g. Try to countergank/catch him of guard or just invade while hes ganking. Powered by AnyClip. Her level 3 is probably the scariest so be careful that you don't get knocked up. METAsrc.com depends entirely on ad revenue to cover operating costs. Graves doesn't require a lot to learn but there a few tricks, I recommend using Practice Tool to try some of these out! Attacks fire 4 bullets, which cannot pass through units. Reference it during all phases of the game to ensure that you always have an edge over the competition. The thing with this matchup is, is that she is AP and can clear pretty fast like you. If so please give them a vote or leave a comment. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc. Images and graphics are property of their respective owners, Graves is countered by (under 49% win rate), Graves goes even with (49% - 51% win rate), Graves teams well with (over 51% win rate), Graves teams poorly with (under 49% win rate), Graves goes even when teamed with (49% - 51% win rate), UNRANKED|IRON|BRONZE|SILVER|GOLD|PLATINUM|DIAMOND|MASTER|GRANDMASTER|CHALLENGER, Mathematically Derived • Unbiased Statistics • Updated Often. Tip: Rengar's tend to fullclear from Red to Gromp so if you have your Oracle Lense ready you might be able to get an invade off. If this fella is going for Phase Rush he will run you down even harder. Remember to not get your early buff stolen by him. Remember that Janna als gives you a juicy amount of AD. After casting a Summoner Spell, gain a movement speed increase that additional 20 gold. lasts for 2s and allows you to pass through units. Please verify that you are not a bot to cast your vote. She also is AP and can build armor. You want red smite and nimbus cloak so you can keep up with her. Skillmatchup in which you have the upper hand because you can dodge his Q earlygame. You can keep your E passive 'Grit' (extra armor!) glory. I've seen a lot of questions about how ganks often don't work out for people when playing Graves. I'm pretty sure that it's possible to win versus her in the early game though. Also his damage is disgusting with Lethal Tempo and Sanguine Blade. fragile, untargetable by allies. Extremely annoying abilities to verse against. Gives adaptive damage, attackspeed, healing and can root/slow enemies when chasing. His E is a nuisance which has an insane range. Ward is visible, We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Jungle build for Graves. Grievous wounds later in the game will help with his healing. Annoying champion. Dodge his bind and stay out of melee range when fighting. Non-champions struck by multiple bullets are knocked back. while doing a lot of those clears. He can't cast his targeted abilities when you throw your smokescreen on him so be patient with it and don't use it to engage. Building MR, permanently invading him and trying to set him behind is a must. Run him down in his own jungle. Bit annoying. He must reload when he runs out of ammo. On Graves you don't have to think about them since you will always level up abilities in the same order and leveling anything else (other than potentially maxing "E - Grit" on.

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